// ScreenActionSequence.h: interface for the CScreenActionSequence class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_SCREENACTIONSEQUENCE_H__5DC4DA5F_633B_42B4_A44E_5F01A3D54C6C__INCLUDED_)
#define AFX_SCREENACTIONSEQUENCE_H__5DC4DA5F_633B_42B4_A44E_5F01A3D54C6C__INCLUDED_

#include "IAnsiScreen.h"
#include "AnsiSequence.h"

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CScreenActionSequence : public CAnsiSequence
{
protected:
	IScreenAction *m_pScreenAction;

public:
	CScreenActionSequence(const char finalChar, IScreenAction *pScreenAction);
	virtual ~CScreenActionSequence();

};

#endif // !defined(AFX_SCREENACTIONSEQUENCE_H__5DC4DA5F_633B_42B4_A44E_5F01A3D54C6C__INCLUDED_)
